Cover of Zero Escape: Nine Hours, Nine Persons, Nine Doors ZE

Zero Escape: Nine Hours, Nine Persons, Nine Doors

Released
2009-12-10
Rating
4.2 ★
Developers
Chunsoft, Spike

Overview

The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward".
The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.
The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.

Platforms

Stats

6.7KPlays
170Playing
2KBacklogs
1.1KWishlists
1.1KLists
472Reviews
5.0★ 27%
4.5★ 25%
4.0★ 27%
3.5★ 11%
3.0★ 5%
2.5★ 2%
2.0★ 1%
1.5★ 0%
1.0★ 0%
0.5★ 0%

7,147 community ratings

🎬 Videos

Trailer PortableGaming · 320.6K 👁
Gameplay Suggestive Gaming · 175.9K 👁
Cheats PerfectParadox · 10.6K 👁

💡 Cheats

Zero Escape: Nine Hours, Nine Persons, Nine Doors (999) - Tips & Secrets
This narrative adventure has no official cheat codes, but these documented tips and secrets will help:

• Save often at every new safe/case point you find: the multiple endings system requires reloading earlier saves to see all routes.
• To reach the true ending, you must first view the Submarine and Axe endings; the correct choice for door 1 only unlocks after seeing them.
• The key decision happens when choosing doors: follow the recommended 5-4-3 order on your first playthrough to progress naturally and avoid story confusion.
• The Knife route leads to an early ending; examine all conversations with Snake in chapter 4 to understand it better.
• In the puzzle rooms, inspect books and posters: many contain literal hints needed for lock codes.
• The Nintendo DS version features a unique dual-screen mode; in the re-releases (The Nonary Games) the interface differs but the puzzle solutions are identical.
• Completing all endings (including the true one) unlocks extra content in modern re-releases, such as a story flowchart that lets you jump between routes.
• Pro tip: write down numbers found on digits and clocks; several late-game puzzles require values gathered much earlier.

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